When out of breath, a PC can survive for a number of rounds equal to their Constitution modifier before they drop to 0 hit points and begin to die.A PC must eat one pound of food per day in order to subsist.
If the creature succeeds, it moves to a space next to you.
Characters with climb and swim speeds ignore the extra costs associated with movement of this type.
Similarly, the horizontal and vertical distance a PC can jump without having to make a check is determined by their Strength score and modifier respectively.
When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
Using the attack action, you can attempt to shove a creature no more than one size larger than you.